
One of the best action/adventure/RPGs of all time.
Remember back in the NES days, the games that seemed to purposely torture you? Take for example, Megaman
(any)... There's a game that was difficult to begin with but then the developers decided; '
hey! since the game is so hard, why don't we make the player restart the level once he dies! YEAH! GREAT IDEA!" Bastards... Or there were other games that did something else as bad... You collect a ton of money by killing bad guys... but once you die, thats it! You lose them! Those old school gaming days of the NES were absolute horror.
Demon's Souls is like a homage 'next-gen' game to those old school games. There's one thing you need to know and accept about Demon's Souls. Your going to die. Often. I don't care how good you are or say you are. You will die. Demon's Souls is brutally unforgiving and relentless but never, ever frustrating. Doesn't make sense does it? Its true though! This game is extremely addictive and very, very fun to play. But again... be prepared to die often. I'll keep repeating that because its true. You were meant to die anywhere and everywhere. By any and all things. So if you play it, don't expect to run-n-gun it John McClane style like Die Hard because it won't work.
In Demon's Souls you have to think before you act. I'm not even done the game yet, I've put in about 5 or 6 hours and I haven't even beaten the 2nd boss. I can't seem to get over this one bridge without getting my ass handed to me. So... there has to be a way! Right? Of course! There's always a way, its finding the way that will lead you to your death numerous times. Reading all of the reviews I tried to keep track of my total deaths... I lost count. Like I said, it happens often. Too often for some. This fucking game is hard core. Demon's Souls is the equivalent to Gunnery SGT Hartmen in Full Metal Jacket... It will break you the fuck down over and over and over again until your better. At one point you'll slam your controller down and curse at your tv. You'll curse everyone but you'll keep coming back to play it more! There are games that are so difficult and so frustratingly cheap that you simply trade it the fuck in because you grew to hate it. While Demon's Souls is difficult and frustrating (at times), it never seems cheap. 99% of the times you die, its because you you fucked up. You either didn't time your hits right or vice versa, or you didn't keep an eye on your stamina, magic... Hell it could be because your sword is too fucking big to swing around in a tunnel! There are hundreds of ways to die and it all stems from player error.
Also, the game is always online and while your playing you can see other players playing, they look like a ghost. You can't interact with them, but you can leave pre-loaded text messages to help or hinder their journey. You can invade someone else's game or someone can invade yours. While I haven't tried this aspect of the game yet, it sounds fun and interesting. There are no banks in this game to save your money. In fact there is no money. The game's currency are souls you collect by killing enemies. With those souls you use them to level up your character. But there's a catch! You can carry as many souls as you want, the problem is that you get so immersed in the game and forget the most important part! Your going to die!!!! And when that happens you restart the level and you LOSE the souls (you don't lose your equipment though). You can however get those souls back... you just have to find the spot where you died, your "bloodstain". If you make it back to your bloodstain your better off backtracking to the start of the level and warp to the Nexus (the in-game place to upgrade, kinda like a limbo of sorts). But here's the kicker... If you die while trying to find that bloodstain? They're gone forever and a new blood stain appears for you.
Brutal. Unforgiving. Difficult. Relentless. Evil. Addictive. FUN.
Oh... this is only for the PS3... Remember those guys that made the King's Field (I spent many moons playing those damn games!) games back in the day? Same developers.